motionsmith-lensart-ue
In Development
MotionSmith LensArt · For Unreal Engine
Bring your world into focus.
Explore camera-projected textures and AI-assisted surface creation within Unreal Editor.
Explore the projectConcept artwork · Product in development.
Develop surfaces in the context of your world.
Create in context
Explore texture projections on meshes in your Unreal scene. Judge the surface direction against your existing environment, camera and lighting.
Build across views
Explore multi-camera projection and texture blending for an environment. The workflow is being developed to help build surface coverage across different views.
Refine your surfaces
Develop textures and materials as part of an editor-focused workflow. Keep surface iteration close to the world where the result will be used.
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